Time
Time in the new world is pretty similar to how it used to work in the old world. A year is divided into 12 moons (months). A moon is divided into 5 weeks of 6 days each, for a total of 30 days in a moon. That makes up 360 days in a year. A day is divided into 24 hours, each hour has 60 minutes, and each minute has 10 rounds (= 10 x 6 seconds), just like our world.
For the purposes of the campaign, time is very flexible. Exact dates are rarely tracked; usually, we talk about relative times instead, in a convenient time scale (e.g. "6 moons since the calamity" or "2 weeks since the attack on Tolia"). Different groups might be at different times. Time can be retroactively sped up or slowed down during periods of low activity (such as while staying at home or undertaking a long journey) to make things consistent. Even major events are usually localized; different groups might not have necessarily heard of them, allowing further flexibility in time.
What follows is additional information that might be more detailed than we might care to use.